REVIEW Jon Peterson, The Elusive Shift: How Role-Playing Games Forged Their Identity , Cambridge, Mass.: MIT Press, US$35.00. Did you think that there was an original Dungeons & Dragons style of play that can be recaptured and revived? Did you think that D&D (or Blackmoor, or Braunstein) was the first game in which players adopted individual imaginary roles described by numerical statistics for ongoing campaigns? Did you think that the first role-playing games were only one step away from tabletop wargames, and that storytelling and acting out a role were secondary developments in role-playing games, and possibly even untrue to the original concept? If you have thought any of these things, you need to read this excellent book, which demonstrates in 310 pages, with a gentle, witty tone, that all of these views are false--although the book is not written as a corrective, to its merit. It nevertheless does so on the basis of irrefutable primary sources, including plenty of first-
Musings on table-top role-playing games today after spending a quarter century away from them.