As all gamers know, D&D and most other fantasy role-playing games default to a eurofantasy. Imaginary "Medieval" means imaginary "Medieval Europe." If you want more than that, or something other than that, is there any way out of an imaginary pseudo-medieval pseudo-Europe in your fantasy worlds? If it's all fantasy, shouldn't you be able just to imagine something else? There are plenty of alternatives, but plenty can go wrong. This musing is about these questions. Maybe the issues I discuss below have not touched you. Maybe your play group is mostly homogeneous socially and with respect to family origins; its members have little contact with other kinds of people; you don't feel the need for other kinds of imaginary settings besides the ones you have. Or maybe you are all enlightened beings. If that's you and your group, well... have fun! You certainly don't need to read this. Click elsewhere! Your fantasy version of other cultures (ab
Musings on table-top role-playing games today after spending a quarter century away from them.