If you are a parent of a kid who plays D&D or another role-playing game with friends, you may have a new play group to recruit right in front of you: the parents of the other kids. Here's how I got my most regular current in-person gaming group, which has been going for well over a year now. Maybe you can do something similar. This post is about how I made it work. First, I had some auspicious preconditions: Our kids already had a near-weekly game during the school year. The schedule was organized though a shared document to coordinate where and when the kids' game sessions would happen. Because my son was the kids' DM, his school-and-activity schedule was the reverse template for their game schedule over some years already, which meant the families were all used to hearing from us about availability. Most of the families of the gamer kids had volunteered to take turns hosting the kids' D&D game already over several years. This means we knew and trusted each oth...
There are arguments that D&D should , or should not be, “racially diverse,” because it was, or wasn’t, like that in the world “back then.” Folks, D&D is usually not even attempting to represent a historical society. Even when it seems to be making the attempt, it’s still a fantasy representation based on other representations. It’s not relevant to argue about “what it was like back then” without any more specificity. Even then, the historical examples you happen to know will not cut it. They are not representative of the range of human experience. The societies of fantasy worlds are bound by genre, not history. Genre is about common expectations and shared references, not actual events. Just make the fantasy as you wish within the limits of shareability, or keep it to yourself. Many components of the fantasy genre are premised on incidental premodern or preindustrial representations, in the quest for the feeling of verisimilitude , to make the fantasy seem more real. Hal...